HIDDEN INSIDE THIS BOOK IS A SECRET ONLINE PORTAL.
FIND THE PUZZLE. CRACK THE CODE. UNLOCK THE GLITCH.
67 PORTAL QUEST
WOULD YOU RATHER BOOK FOR KIDS
AGES 9–12
280+ wild choices. 10 unstable dimensions. Hidden stealth challenges on every page. A secret portal only the sharpest readers find. This isn't just questions — it's a quest.
The Would You Rather Book for Kids That's Actually a Game
Six-Seven Portal Quest is a fast-paced Would You Rather activity book for kids ages 9–12 — tweens, middle schoolers, and reluctant readers especially. Built around a portal quest adventure, every choice pushes you deeper into the system. Each chapter is a different dimension with its own vibe, rules, and challenges. Finish a dimension, earn a portal key. Collect all 10 to complete the quest.
Hidden in every page are stealth challenges, speed rounds, secret rituals, and a binary code leading somewhere nobody's supposed to find. It's the perfect screen-free activity book for kids who think they hate reading — and for the ones who can't put books down.
Parents love it for car rides, sleepovers, and family game nights. Teachers use it to spark discussion and engage reluctant middle school readers. Kids just can't stop. Six-Seven Portal Quest makes an ideal gift for boys and girls ages 9–12 — Easter basket, birthday, stocking stuffer, or any time you need a funny, creative, screen-free activity book for tweens.
"Finally, a book my 5th grader loves! My 11-year-old who does not typically love reading engaged with this book and found it spoke her language."
— ANDREW S. // VERIFIED AMAZON PURCHASEWHY PARENTS LOVE IT
- ▸Sparks real conversation and makes kids think
- ▸Gets reluctant readers to want to read
- ▸Helps parents understand how their kids think and process information
- ▸Results in amusement and giggles
- ▸100% screen-free entertainment
- ▸Clean — no cursing, no adult content
- ▸Slang glossary so parents aren't lost (shhh! their fun is in you being lost!)
WHY KIDS LOVE IT
- →280+ wild, funny, impossible choices
- →Reads like a game, not a book
- →Speed rounds with rapid fire questions
- →Hidden stealth challenges on every page
- →A secret portal nobody's supposed to find
- →Play solo or battle your friends
- →Gen Z slang they actually get
10 Dimensions, 280+ Wild Would You Rather Choices
Start anywhere. Play solo or with friends. Each dimension has its own theme, challenges, and portal key to unlock. Dimensions 6 and 7 are experiencing a glitch.
More Than a Book for Kids — It's a Quest
PICK A DIMENSION
Start anywhere. Each dimension has its own rules. Your quest. Your order.
ANSWER EVERY CHOICE
Two options. Pick one. No skipping. No "both." You have to commit.
READ THE STEALTH BAR
Hidden challenges at the bottom of every page. Miss it and you miss everything.
UNLOCK PORTAL KEYS
Finish a dimension, earn a key. Collect all 10 to complete the quest.
DECODE THE LANGUAGE
Don't know a word? The Portal Key Pages in the back have a Dimensional Language Decoder. But careful — 3 of the terms are fake.
NOTICE WHAT'S MISSING
Some portals aren't in the book. The sharpest readers will figure out why.
What Parents, Teachers & Kids Say About Six-Seven Portal Quest
"Great for a teacher looking to engage students who aren't readers. It makes them think. I teach Middle School English Language Arts and look forward to sharing this with my students."
"It feels more like playing a game than reading a typical book. Every page requires a choice — kids stay engaged instead of just flipping through pages."
"Clever, engaging, and something I'd love to give as a gift to any tween. Packed with thought-provoking questions with a Gen Z twist and a Sci-Fi theme that keeps anyone hooked."
"What I didn't expect is how much he'd want to read them out loud. It turns into a whole back-and-forth conversation. Great for car rides and getting him off screens."
"I work at a camp and all the middle school aged children that come to stay, all they can talk about is 6 7. Middle schooler approved."
The Right Book for the Right Moment
Frequently Asked Questions About Six-Seven Portal Quest
What age is Six-Seven Portal Quest for?
The sweet spot is ages 9–12 — upper elementary through middle school. The Gen Z humor and slang resonates most with kids in that range. A few dimensions have mildly spooky themes, so parents of sensitive younger readers may want to preview first. The book contains no profanity and no inappropriate content.
Is the content clean — no bad language or adult content?
Yes, completely clean. No cursing, no adult themes. The slang (rizz, bussin, sigma, aura) may be unfamiliar to parents, but a full glossary is included at the back so you can decode it too.
Can kids play this alone, or does it need multiple players?
Both work great. Solo players can track their portal keys and try to beat their score across multiple runs. With friends or family it becomes a natural conversation starter — readers tend to read choices out loud and debate answers. Perfect for car rides, sleepovers, and screen-free downtime.
My kid hates reading. Will this actually work?
This was built for reluctant readers. Multiple reviewers — including a middle school ELA teacher — note that kids who typically resist books get completely absorbed. The format never asks kids to read long passages. Every page is a choice, a challenge, or a speed round. It reads more like playing a game than a book.
Is there really something secret beyond the book?
Yes — and we won't spoil it. Attentive readers will notice something unusual around page 67. What they find there is up to them to discover.
Can this be used in a classroom?
Absolutely. The Would You Rather format naturally sparks discussion, debate, and critical thinking about hypotheticals. It's also a great vocabulary entry point for the Gen Z slang glossary. A middle school ELA teacher who reviewed it said she looks forward to sharing it with her students.
Where can I buy it?
Six-Seven Portal Quest is available on Amazon in paperback. ISBN: 979-8-9950892-0-9. Published by The Architect Press, Portland, OR.
THE BOOK IS JUST THE BEGINNING
Somewhere inside the book is a passcode. The sharpest readers find it. Where it leads is not in the book.
NINE DIMENSIONS.
ONE GLITCH.
YOUR MOVE.
AVAILABLE NOW ON AMAZON — PAPERBACK — AGES 9–12
BUY ON AMAZON →SEND A TRANSMISSION
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